All the ‘facts’ below are arbitrary… I just made them up for sake of the artwork!
After reading the text below you should be able to understand what’s happening in the artwork above. For questions and / or comments you always can send me an email.
Every “gender + sexual orientation” combination has its own color.
The colors fade with age.
|Baby / Child (0-12 years old; at the age of 12 it decides what it’s sexual orientation is and changes color according to that)|
Showing data (toggle on/off with the ‘d’ key on the keyboard):
#38: Current ID of the creature
HM: Hetero Male
13: Current Age (in years)
48: Dying Age (in years)
Creatures age range:
0-99 years old
Life expectancy distribution:
6%: 0-39 years old
88%: 40-79 years old
6%: 80-99 years old
Sexual orientation distribution:
- Creature must be older than 15 years
- Creature must be younger than 80 years
- Maximal age difference: 20 years
- Gender and sexual orientation:
- Hetero females match with: hetero males and bisexual males
- Gay females match with: gay females and bisexual females
- Bisexual females match with: gay females, bisexual females, hetero males and bisexual males
- Hetero males match with: hetero females and bisexual females
- Gay males match with: gay males and bisexual males
- Bisexual males match with: gay males, bisexual males, hetero females and bisexual females
- Creatures are always looking for the nearest suitable match
Matched couples of different genders can reproduce, based on a certain probability.
This simulation is based on natural child birth which means gay couples cannot have babies.
(Don’t get me wrong: I think gay couples are totally able to raise kids!!!)
- Males: 20-70 years old
- Females: 18-50 years old
10% of the couples ‘might’ get a divorce, based on a certain probability.
Every creature can get divorced only once (in the current setting)
Younger creatures move faster than older ones…
Keys (first click on the animation to give it focus!):
‘d‘: show data (=some properties) of the creatures
‘g‘: create a new generation
July 2014 (and ongoing)